AI Insights · Timothy · April 2023
Top 5 Casual Games in Saudi Arabia for Q1 2023
In the first quarter of 2023, the top 5 casual games in Saudi Arabia showed varied performance in downloads, revenue, and active users. Here’s a closer look at the trends.
In the first quarter of 2023, the top 5 casual games in Saudi Arabia exhibited interesting trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular mobile games.
Subway Surfers by Sybo Games ApS saw a steady decline in weekly revenue, starting from around $1.9K at the end of December 2022 to approximately $668 by the end of March 2023. Despite this, weekly downloads remained relatively stable, fluctuating between 45K and 61K. The game maintained a strong user base, with weekly active users ranging from 2.3M to 2.7M throughout the quarter.
Ludo STAR from Gameberry Labs experienced fluctuations in weekly revenue, peaking at around $234K in the final week of March. Weekly downloads showed a positive trend, increasing from approximately 39K at the end of December to over 61K by the end of March. The game also maintained a stable number of active users, with figures hovering around 750K to 770K.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC had impressive weekly revenue, starting at around $669K and peaking at approximately $778K in early March. Weekly downloads were relatively stable, ranging from 35K to 49K. The game’s active user base showed a slight decline from 654K in early January to around 560K by the end of March.
Gardenscapes from Playrix saw a steady increase in weekly revenue, peaking at around $91K in early March. Weekly downloads fluctuated, with a high of approximately 37K in late February. Active users showed a positive trend, rising from around 70K at the end of December to over 110K by the end of March.
2248 - Number Puzzle Game by Inspired Square FZE had lower revenue figures, peaking at around $84 in mid-March. Weekly downloads showed a downward trend, starting from around 23K at the end of December and decreasing to about 16K by the end of March. The game’s active user base also saw a decline, from approximately 71K in early January to around 62K by the end of March.
For more detailed insights, be sure to visit Sensor Tower.